best class for annette maddening

Record Review - 1961 . She has access to the most rallies in a single unit. It came from laziness mostly for Dimitri. Create an account to follow your favorite communities and start taking part in conversations. I didn't tried to made him the bow archer as then I lose some skills from Sniper and personally I never had Ashe going on his own so that I needed extra movement. This is pretty much on point. Later in the game I felt that throwing her as another avoid tank would be helpful. Stay as an armoured/brawling class and glue him to Dimitri. But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. select those that work best for them. And she doesn't get any useful attack spells like Seraphim or Luna. Although, if you do want to comment on a listed build, then as per forum rules don't necro-post on an an old thread. Without the DLC, Annette likes ending on Dark Knight. Once it got going, he wiped out huge portions of the map through innate long range and tons of crits. Not uncommon for Felix but I certainly haven't seen that often for Dimitri. Gardening benefits were primarily strength or magic bonuses, trying to push whoever was near the Damage line over it. Funny. Men principal. Felix is probably better as a War Master or even a Bow Knight/Sniper, because I noticed you only have one archer and it's Ashe, who's pretty weak. I also made use of the completely broken accessory in order to make the final chapter less annoying. Focus on leveling her Faith skill . - Yuri Gagarin, Metal Gear Solid 3: Snake Eater. Annette: Wyvern Lord. She becomes really fast and have great mobility. Paste as plain text instead, He had solid Resistance as well, so he was used on occasion to tank a magic attack. Display as a link instead, You can post now and register later. For example, Quick Riposte is a valuable skill, but Dimitri can't get it easily because his weakness in Axes and because of something that I won't say in case it might be spoilers (nothing story-related, just mechanics that's connected to the story). I prefer Assassin Felix, in particular equipped with the Aegis Shield from his paralogue. She's also one of the units who got a lot of use out of unlocking Armor Knight. This is great! Just another site best class for annette maddening Healing:Can heal people. In terms of units, I really enjoy usingmagic and having high accuracy so this was a heavy focus when deciding how to build my team overall. In the end game, her bulk didn't keep up. Annette has a rally ability that further boosts physical ability and survivability; Str and Speed both help you get double hits or avoid getting double hit, then her rally Res makes enemy mages less effective. But shes quick to die in one hit. ALL RIGHTS RESERVED. Going into it, I'm pretty experienced with Fire Emblem and especially the higher difficulties. Bernadetta (dedicated bow user): Archer > Sniper. She is no longer fast enough to double anything that other mages can't double, and tends not to have enough Mag to OHKO (I actually found this happening consistently in late Part Itoo - perhaps your Annette is Mag-blessed?). I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? Endgame is the very end where almost everything that you have to do is direct plot and all units' builds are locked in. I have a lot of fun with her as a dancer. I've not much else to say about Ferdinand as his role was not very diverse. Late: Damage, Vantage Tank F!Byleth - Falcon Knight (primary weapon Sword), Route Lord - Claude as a Barbarossa, Dmitiri as a Great Lord, Edelgard as a Wyvern Lord, Lysithea - Valkyrie (Gremory with no DLC), Constance - Dark Flier (replace with Gremory Dorothea if no DLC), Hapi - Valkyrie (replace with Bishop Mercedes if no DLC), War Master slot (Balthus, Felix, or Raphael), Physical fighter slot - (Assassin Felix, Swift Strikes Ferdinand/Sylvain/Seteth, or additional Sniper). She could not double Swordmasters, but she didn't get doubled by them either. At first glance, Shamir's abysmally low Magic stat and late-game recruitment make her a terrible choice for any class that relies on Magic. came in hitting hard and one rounding enemies, which is exactly what I wanted her to do. Everyone who wasn't doing well, who could fly was made into a flier for this section, just to keep them alive. Dark Flier is also fun, but generally as a magic blaster she is going to be fairly mediocre unless she gets blessed due to her spell list. I personally went bow knight and gremory but thats just me. ( I read a forum about using a broken weapon in free battles). She was great and I don't think much more could be said about her usefulness. Build & Guide by @DrDimentio, NG, no DLC, offline, end game stats. All three are pretty good but I don't think she benefits that much from Gremory since her Faith spells aren't very special. homework, or independent learning when in-class participation is not possible. With his higher speed, Axebreaker, buffed defense from the shield, and occasional Aegis/Pavise, Felix ends up tanky enough to draw out a couple of attacks per enemy phase. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. All that to say, she fell off hard in the late game and become one of the weakest damage dealers in the group. I also gave her Dancer, so her Avo with a Sword was around 120. However, Shamir learns excellent Reason spells in the form of Blizzard, Wind, Sagittae, and Fimbulvetr, as well as Physic from the Faith side. Their strengths and weaknesses play out their role in the game, and you could unintentionally build the standard for your characters. The finale-polonaise of these is most brilliant; op. Also would bow knight Felix and Wyvern lord Ashe with some bows work? Also, the builds posts themselves may contain spoilers in the text depending on what the poster wrote. How exactly is Lightning Axe killing a significant amount more enemies than spells do? Going a few extra levels to get a valuable skill is more than worth it, it's like early promoting in other FE games, sure you technically lose potential but the advantage you get is far more worth it. Often lauded as the best class in all of Three Houses, this class is a strict upgrade from the . 13. RNG may come into a little bit, as would potential stat buffs due class stat minimums, but less than you might think. Topic Funny Reference beltrunner19 2 years ago #2 I've. Her range and canto as Bow Knight allowed her to consistently pick off enemy mages or fliers with crits, or otherwise use encloser when it made more sense. To trade all that away for say Lysithea simply because her spells hit harder sounds like a loss to me. Sometimes one just wants to finish up and move on. Mercedes should stay Bishop. Late: Damage, Dodge Tank This was partially because I planned to recruit Leonie and needed to raise lance rank anyway. She does her job super well. I was only talking about Annette's value as a mage. Ashe: Dancer. Class Progression: Brigand>Grappler>Warmaster>Grappler. I have never been so impressed with a unit in my entire life. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master By the way, not sure where you're at right in the game right now, but equip Swordbreaker on Dimitri and give him an Evasion/Speed Ring along with a variety of lances (Iron+, Silver+, Killer+, etc.) For most of the mid-game I had her in the Assassin class and this worked wonderfully well for her. Even two people who make the exact same "build" might have a different perception on how good it was depending on how they used it, what abilities they chose to use, and how it synergized with the rest of their team. Do you think you could mention the early game map routing somewhere in the builds post? I've seen people swear by how awesome she is as a Wyvern Rider/Lord and how she can OHKO using LIghtning Axe (including the latest builds submission by @Graveless. I don't use this combo too often but it can come in handy in situations like this when the only thing I want to do this turn is to bait. You have most of your diversity and need to build up a team capable of handling endgame. But, at least Annette doesn't have a weakness in either Riding nor Lances. Lorenz was my 13th unit and I had him trained up to be nearly the same level as the rest of the party but ultimately found more value in having him as an Adjutant to Ferdinand and therefore Thyrsus was freed up. Gave her an accuracy ring and she will even land Dead Eye most of the time allowing her to OHKO Pegasus Knights in Ch 12; dance and repeat. Her stats are fine, even good, for a mage, particularly in the early game. Bow Knight is worse than Sniper on maddening. Having 12 def at around level 12 was incredible for surviving, even if her damage was player phase loaded. before completing the 12th chapter. On my third AM playthrough, I finally made her a Wyvern and she's actually OHKOing most enemies with Lightning Axe and Hit+20. 2x black magic uses is not worth losing the +10 on heals. Ingrid - Falcon Knight Possibly swap for Seteth - Wyvern Lord post time skip if shes not good enough, Annette - I dont know, dark flier I guess? Just thinking about trying my first run on Maddening, after beating it with Hard Classic for the first time. I considered giving him my March Ring to help his movement issues but ultimately gave it over to Leonie instead so she could help chase down fliers. Needless to say he destroys enemies with gambits. Or maybe I'm just sentimental and don't like excluding people so I try to find ways to make them more useful . Besides Ingrid, all of these seem suboptimal. She was perhaps a little stronger in terms of magic power (though that might be due to how I generally use lower power, more accurate spells with most of my mages), but had poor accuracy. are no joke, super important. Early: - Mercedes Waning Shot can help Bernie take damage without getting killed but shes tough enough to take 1 hit from most enemies, the problem is if they double her. He healed, he did his job. In terms of the Gremory master class, I myself prefer giving that to Mercedes, as she's skilled with both Faith and Reason magic. Petra was doing really well for a while, but stopped leveling strength. Everyone else needed to do hit and run. Stages: Early(Chapter 1-4), Mid(Chapter 5-12), Late(Chapter 13-19) End(Chapter 20-22). Mid: Damage, Physical Tank - Results (126 votes) Wyvern Lord 35.71% 45 Gremory 54.76% 69 Warlock 9.52% 12 This poll is now closed. ALL RIGHTS RESERVED. Also, if you are curious about builds in general, you should visit people's playthroughs, because some of them do a rundown of their characters before starting the chapter. End: Damage-. His gambit usage was one of the primary benefits of fielding him and I kept Stride as his active battalion the entire game. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Mid: Damage If you have an account, sign in now to post with your account. But then again considering how people are able to solo Maddening, that can't possibly be the case. But if you want something toreference, there you go. How important is it to actually stick to one build over another?" The only reason I went Hero is that I hit Level 20 just before I got the Enlightened One class and it was the only Advanced Class I could qualify for with the Axe training done for Brigand. Mail us : ben@mus-max.net . Mercedes -https://i.imgur.com/Nk94Caw.jpg, Class Progression: Monk > Mage > Bishop > Gremory Early on she also contributed valuable damage against some enemies. Each character can have several important roles. The Wyvern Lord Annette build on Maddening isOK? Surprised you made both Dimitri and Felix into Snipers/Bow Knights. Early: Damage I have not tried Annette Dark Flier, but her reason list is not great. Bolt Axe+ outdamages and outranges her spells. 10 Use: Marianne In Maddening Mode, it's understandably easy to get tunnel vision about using the units that are capable of withstanding the most hits and dealing the most damage. Research, browse, save, and share from 66 SL-Class models in Berkeley, IL. Caspar was very solid throughout the mid-lategame. She did not have any Strength issues and ended with a solid 32 in strength. Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! 13. In Maddening enemies tend to branch into two categories - enemies that aren't hard to double (between 0-25AS from Ch. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. Her rally abilities will make the difference between doubling and avoiding getting doubled in a maddening run. Mid: Damage Defense and Resistance? Annette: Lv46 Dark Flier. Mid: Damage, Physical Tank Writing.Com is the online community for creative writing, fiction writing, story writing, poetry writing, writing contests, writing portfolios, writing help, and writing writers. noble -> monk -> mage -> wyvern rider -> wyvern lord. ALL RIGHTS RESERVED. Early: - I didn't want to worry about keeping Retribution up on him, so going bowsmade more sense than trying to make use of magic weapons. Her best class is probably bench. The route is Crimson Flower. Are tournament prizes a once/month thing? However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. I believe +4 speed means +4 chance to evade, no? Her major downside was that she could not take a single hit from anyone and so I decided to give her a Retribution gambit rather than have her getting up close at any point. If there was an MVP of this run, it would be Petra without a doubt. Of notable recognition is that he was also the only other unit that could reasonably tank a hit besides Edelgard and not be near death. Congrats on your first Maddening. That said, from my own play through, I'm aware that they are both very strong with a bow. Fishing was the worst. If you have stats/screenshots from the end game it could be nice for people to compare as well, but no pressure. During Ch 12 & 13 in particular, her high avo was important for me. Feel free to comment on whether any aspects made certain problematic battles easier in some way. Characters in the final team: Apologies for the bad images, I need to get an SD card reader at some point. While I love learning about and discussing optimal builds, sometimes it can feel pressuring that I have to use the optimal build and, at least for me, can make the game less fun if I feel like I have to build my characters a very specific way. But what about Wyvern Lord? Level her as a mage at first to get fiendish blow, but increase her requirements to upgrade to wyvern lord later. worth, get the no question best seller from us currently from several preferred authors. And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. That's about it. Damage: Damage units are capable of one rounding enemies reliably. End: Damage, Physical Tank. Finally, I did complete most of the DLC (blue) quests when/if they seemed worthwhile. Before this, I had only beaten Crimson Flower on Normal difficulty. Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map). As the game progresses Rally Speed is often no longer enough to stop units from getting doubled, let alone doubling units they otherwise wouldn't. Usually build posts don't contain any major spoilers but I won't take responsibility for posts that do. Welcome to the forum and thank you for sharing your build. When I first played through Blue Lions, I recruited Dorothea and made her my dancer. Class Progression: Fighter > Archer > Cavalier > Sniper > Bow Knight Many mages can check multiple boxes from this list. Put her through Fighter, Brigand (try to master it), then maybe Wyvern Rider before her final class of Falcon Knight. This book offers evidence that he may be even more original as a thinker about film than as a director. Also, I spent a lot of time on Tea time which resulted in nearly all of my primary combat units having 20-30 Charisma by the last map. CF was my first route though I only played it on normal. Other useful information can be about equipment setup and battalions. I've found that other mages have consistently outperformed herin Part 2. End: Damage, Support. BL? 56 is that tremendously difficult and long fantasie for piano and orchestra, written for Annette Essipoff, and played here by Julia Riv-King. Wyvern Lord with bolt axe and lightning axe combat art. I wasn't expecting too much from her thanks to keeping her as a Mage during my BE run, thenI noticed that she could easily unlock Armor Knight. For Annette and Hapi I am unsure how to build them optimally, so any ideas would be nice. Even with Wyvern Rider/Lord base strength, Annette's going to be taking a pretty significant AS penalty for using the weapon and her speed isn't fantastic to begin with. Edit: Would like to add that for the first path I would recommend staying a mage until she gets Lightning Axe as otherwise she'll be 100% relegated to support on Maddening. Hell, I'd rather have the extra spell range to make sure I can attack without counters against units with 1-2 range weapons. I am about to start my first maddening run and I need some advice on my build as I have no idea what to expect. Herrallies also let Dimitri or Felix one round when they needed it(cursed 1-2 range where she couldn't handle the problem herself). And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. I've added your build to the list. Which class should Annette be In a golden deer maddening run? Late: Damage, Dodge Tank, Byleth turned out amazing. This is where many of the characters who I was sort of training became benched if they didn't wind up leveling well. 20 SolarWirelessBattery War Hapi 2 yr. ago Sniper, bow knight, or wyvern lord. Hotels near Escaperoom Zeewolde, Zeewolde on Tripadvisor: Find traveler reviews, 2,131 candid photos, and prices for 1,186 hotels near Escaperoom Zeewolde in Zeewolde, The Netherlands. As the morning sun rises, my lingering memories fade. I built her up as a Bow Knight with a crit focus and in my case she became easily one of my most important units. Early: - Is it okay to just play like that, even if her becoming a Wyvern lord is postponed (say, at level 38 instead of 30)? Marianne went through a few iterations. I also use Annette as my main mage which I think should be standard but I read a lot of people make her a dancer? Possibly swapping for Yuri - Trickster, Hapi - Gremory, any other builds appreciated. It's a good point about how they continue to grow, something I'll keep in mind. Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! He also turned out with great Charisma and so had some potent gambit usage throughout the game. of course, 8 levels is nothing, if you can get the wyvern rider skill by going 8 levels higher than immediately promoting then do it, actually some people always wait until they get mastery skills. I used Lorenz as a flex character in my roster. I had not used Jeritza before so his usefulness was a question to me. Your previous content has been restored. It'sa fair point that on NG runs in particular, you should be looking to maximise the effectiveness of each unit in the context of their house, which means that Annette should be one of your go-to magic attackers until at least Ch. If you're hooked on a feeling, Brigand -> Sniper. Annette -https://i.imgur.com/wo5x2H1.jpg, Class Progression: Monk >Mage > Armor Knight(unlock) > Warlock > Wyvern Rider > Wyvern Lord Depends on what house. Hunter's Volley with a Killer Bow+ or Silver Bow+ deleted anything on player phases. She doesn't get any mass healing. While the Bow Knight has some merits, it was the same situation as with Hubert. For example, let's do a compare and contrast of two common buildsfor Ferdinand: Paladin and Wyvern Lord. Especially since you dont get access to Arcane Crystals till pretty late in the game. Mid: Damage Even if you don't plan on using her as combat unit, Annette is still plenty useful. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The only big exception here is for units that stop at Advanced classes for a given playthrough (e.g. In particular, I held off on recruiting Leonie and Hilda thanks to how their levels and extra growths would work out. Different story route from yours so I'm not sure how useful this build would've been for CF, but I loved it. Good def, speed, str, and dex. Excuse me for being a newb for the game series, but just a quick question. Yuri/Shoujo-Ai is the purest love. Armored foes in particular, she cleaved through like a hot axe through a buttery paper bag. Press J to jump to the feed. blockbuster store still open near haarlem. Rest looks good. The result is that she can flatten absolutely anyone with either physical or magical damage or fly over to rally one of my other units then get back to safety. Feature two pages of exercises for each lesson in the student book, grammar charts and an answer key, practice reading and interpreting real-life documents. Class Progression: Soldier > Thief(for the mastery) > Pegasus Knight > Falcon Knight If you have previously posted a build somewhere please let me know and I'd be happy to add it to the list. Which class should Annette be In a golden deer maddening run? 14). Late: Damage- Armor Knight was only for the unlock, she was a tank as a Mage with 12 starting Def for most of that time period. I believe her relic is Azure Moon locked. Knight and Falcon Knight. Mercedes: Lv45 Gremory. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. This group can largely be used regardless of route and mostly doesn't rely on overelaborate class progression (with a couple of exceptions which I'll point out). I've always thought that you could only either rally or dance with a unit, which made me never want to make a rallybot the dancer, but some people do seem to like rallybots as dancers, so that's why I ask lol. Yes! Generally getting good skills will always be better than promoting as soon as you get the option to. Would be nice to have a mid-game progress example as well, but not a requirement. Realistically, War Master Felix can't be used to draw out enemy attacks until lategame. This can serve as a good reference for people who want examples to look at whether they are attempting Maddening for the first time or want something to compare their own builds to. I second wyvern Annette. BL but you have someone else using that? Bernadetta struggled quite a lot throughout the early-mid game and didn't do much more then provide some chip damage before others came in to finish off. Kitchen, actually nvm she will just blow it up. And her Faith list is just terrible. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. getting one attack per combat and getting doubled by most enemy units). Owns Choose Based on Abilities and Stats Three Houses' Maddening mode is an extremely difficult mode made for the die-hard fans of the series. Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! In general, Sniper is better than Bow Knight, with the exception of Leonie/Cyril (who get Point-Blank Volley). Until I do finish a run I can't give a fully informed opinion about much so I'll just take your and others' advice.

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best class for annette maddening