swgoh conquest data disks ranked

As you lose stamina, your characters will lose a percentage of their stats. Conquests were designed to be very challenging and difficult so completely making it through is going to be extremely hard. These items can be equipped and provide bonuses for the entire event. If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection, and other Imperial Trooper allies will instantly revive when defeated. I'll use Merciless Massacre and after one or two abilities I'll be able to use Merciless Massacre again. For instance, you shouldnt hit a wall of Galactic Legends or something unreasonable hard. In addition to feats, players will also receive 1 Keycard for each star they can earn in each battle. These Feats have been datamined and may contain some that have not or will not make it into the live version of the game. You will most likely not be fighting the same opponents on the same node as another player. 10% Gameplay, 80% Talking, 10% Datacron Raging - The PERFECT Grand Arena LIVE - Rank 132 - ANTI THANOS DECK - MARVEL Snap. Given the speeds of the Geos it was hard not to have the enemy team just start a tm train. And again. In order to obtain all of the Keycards for each sector players will need to complete all of the feats for it and obtain all stars in each battle so it is very important to always check the feats. The scavenger can also have a chance to contain shards/blueprints for the exclusive unit but they are currently not available in the first run of the event so it is uncertain which store variation it may appear in, but it will only be appearing in Sector 5. Whenever a Sith ally is defeated, all Sith allies gain 50% Max Health and Offense (stacking) until end of battle, and gain 50% Turn Meter. When a Player uses a Special Ability they lose 15% Max Health and Max Protection, gain 15% Offense, and all of the Boss allies gain 15% Turn Meter. (Palpatine is just there to give Vader some extra speed) Hope this can be helpful for other people. And again. You need your buff producing team (Galactic Republic, Jedi, First Order, and so on) and your buff data disks. Galactic Conquest is the new Star Wars: Galaxy of Heroes game mode thats taking the holotables by storm. As long as theyre equipped, Data Disks dont expire so use them. NOTICE: This is a new event for the game and some information may change as the developers adjust and modify it over the next few months. Named after a Steely Dan album. All the Player's units also receive a DoT at the start of each turn, which cannot be dispelled or prevented. ** Conquest information is subject to change. At max level of the ability (level 8 ) the ability will dispel all Tenacity Up from enemies, Bounty Hunter allies will deal +10% damage; if the enemy is Breached, Bounty Hunter allies will deal +25% damage instead. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Ruthless Swiftness - Whenever any enemy falls below 100% health you gain X% TM. Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The stakes are low and the nodes are replayable, so theres no pressure here to have a perfect run every battle. When an ally deals damage to an enemy, that enemy gains 5% turn meter and 1 damage over time, which cannot be resisted (This effect does not stack). I shared this info in Discord yesterday, but wanted to share it here since it's a common question. If your character isnt at 100% stamina, you can open a menu and see how the remaining stamina affects that character's stats. Theres plenty of time to redo missions you whiffed on, and grab the Conquest Keycards left behind. They can be used in the new Conquest Store and on Wandering Scavenger nodes that are scattered throughout each sector. There are currently 3 types of Consumables and only one of each type can be used at one time. When building your data disk loadout around buffs, you should be thinking of the bigger picture. Re-mod your team and adjust your Data Disks if you have to. At the start of the encounter, all the Player's units are inflicted with Healing Immunity for the duration of the battle, which cannot be dispelled or prevented. This is your opportunity to test, theorycraft, and enjoy the PvE experience. 5x Amplify Agony paired with Ruthless Swiftness and going in with Darth Revan, Badstila and the Trio - sometimes the battles is over and i don't even know what happened, they just die from taking turns. Increases Max Health, Max Protection, Offense, and Speed by 80%. If a consumable has a max duration amount (2 or 4), it is per successful battle. If you find a couple nodes with Nightsisters and Rebels, maybe its time to unleash your Emperor Palpatine squad. However, they will be added for the next event. The cooldown reduction datadisk needs to be looked at. Now THAT was fun. AWS' DeepRacer League pits self-driving cars against each other - all in the name of machine learning Re-mod your team and adjust your Data Disks if you have to. For all we know, we can get Deployable Cooling Systems back! Theres also opportunities to purchase stim packs to automatically restore a percentage of stamina on a character by using Conquest Credits or Crystals. Attackers gain Potency equal to 60% of their starting Potency (stacking). In Normal mode you will battle against G12 to Relic 3 enemies, with each sector increasing in difficulty. Stamina gradually increases over time (around 1% per 30 minutes). Each Boss Mission will have a Boss Modifiers. Once a player commits there is no way to change their decisions. It sounds like this type of release may be similar to how Kuiil/IG-11 were released with Galactic Challenges, with goal of the Razor Crest eventually being available in other ways, like shipments or on a node. Players must defeat all 5 Sectors on Normal before they are allowed to do Hard. The Massively Overpowered data disk is quite rare for Galactic Conquest to drop, but its a fun and massively overpowered data disk to equip. Hard mode should have more gear and rewards geared towards what end game players are looking for. Galactic Conquest took some Modifiers from Galactic Challenges and added them to the enemies. There is no daily bonus energy, but it can be refreshed with crystals just like any other energy type. Writer from Toronto, Canada. These Feats can range from granting buffs to allies to attacking out of turn a certain amount of times. Learned how to play drums through Rock Band. Further down on this page you will find a list of the. Use Grevious's ability Grevious Wounds (middle ability). Caustic Emissions and the thermal detonator one. I'm down to one last feat because I finally managed the 700% TMR against SEE. Also, your roster isnt locked during Conquest, so you can move mods or gear and level characters if you need to. Each sector will consist of enemies at specific Gear or Relic Levels. Stacking as many as possible made Grevious and absolute monster and he crushed teams like nobodys business. What squad, data disks, consumables, or strategy did you use to achieve some of the more difficult ones. Each difficulty has 5 Sectors that get progressively harder and the previous Sector must be completed before the next Sector can be started. The following is the most complete active list of Data Disks. We recently sat down with some of the developers that worked on Galactic Conquest to talk about the new mode coming to SWGOH. Capital Games have made it easy to synergize data disks by adding a few that stack from earning buffs. https://t.co/Wm5LulWtYt. Hard difficulty has a minimum required Galactic Power of 4,000,000+ with 5,000,000+ recommended. STAR WARS & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. Its likely you can progress through with low stamina using a Galactic Legends squad, but itll eventually get heavily nerfed through the stamina penalty. The initial Conquest event will force every player to start on Normal difficulty. Players progress across the Sector Map by choosing the next node they want to go to and every visited node can be revisited at any time during the event. Copyright > SWGOH.TV. Ichor: +5% Health, Protection, Damage, and Speed. Players will definitely want to find ways to manage their stamina across all of their characters and find the balance between stamina and energy spent. These Feats have been datamined and may contain some that have not or will not make it into the live version of the game. One of the new currencies in the game is Conquest Credits. AWS' DeepRacer League pits self-driving cars against each other - all in the name of machine learning The feats can be specific to a boss battle, combat nodes, Sector, or the entire event that can also change based on the chosen difficulty of the Sector. These Feats have been datamined and may contain some that have not or will not make it into the live version of the game. Make it a habit to check two spaces ahead to find yourself the path of least resistance. This isnt the Grand Arena Championships. Conquest #10 - What's new: Data disks, daily plan and feats guide update | SWGOH. Each sector also has unique feats that . Conquest #11 - What's new: Data disks, daily plan and feats guide update | SWGOH. Learned how to play drums through Rock Band. Capital Games has made it clear that theyre willing to shift, shuffle, and remove data disks in SWGOH. Follow SWGOH Events on Twitter | Privacy Policy | SWGOH.TV, Boosters - Consist of items that can increase your stats, such as Tenacity or Critical Damage, Medpacs - Can offer protection or health for a certain numbers of battles, Stim packs - Can recover your stamina by a percent, Tech - Can apply abilities to allies or enemies for a certain number of battles. Data disks can can increase your stats or perform other mechanics to your characters. If you have a strong defensive roster filled with Galactic Republic teams and Jedi, try to equip Data Disks that award extra Health, Protection, and Tenacity. The map has a fog of war in place that only allows you to see 2 nodes ahead. Whenever an Old Republic ally resists a detrimental effect, all Old Republic allies gain 4% Turn Meter. These come as rewards you will receive after completing battles and as you move up the reward ladder. Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. True Defense: 10% reduced damage taken per stack; lose one stack of True Defense when receiving damage. Whenever a Resistance ally gains a buff, they also gain 5% Potency, Critical Chance, and Critical Damage (stacking) until end of battle, and 10% Turn Meter. The emphasis on the Leader tag holds weight for whatever squad you roll out. These units have been preparing for battle. Galactic Conquest lasts two weeks. It seems like maybe the disk is also counting debuffs for cooldown reductions? There are 20 Combat Missions, 1 Mini Boss Mission, and 1 Boss Mission per Sector, with the Mini Boss Mission, and Boss Mission at the middle and end of each Sector. It's interacting with Darth Vader (and possibly others) in a really weird way. These fierce combatants and have been lying in wait (Enemies will start the battle with preloaded Turn Meter.). This new mechanic awards Data Disks to players as they progress through Galactic Conquest. Can taste the difference between Coke and Pepsi. So when choosing a difficulty, you will likely want to look at the reward ladders of each difficulty and determine which difficulty has the rewards and gear you care most about. What's a squad you've found surprisingly powerful or fun during your runs? This is an improved version of the Conquest Store where you can find rarer consumables and items to purchase that might not be available in the Conquest Store. Ramp up your damage output so that you can clear the higher and more difficult tiers, especially in the Hard difficulty Galactic Conquest. Each difficulty (Normal or Hard) will also have different rewards in the crates. All Combat Missions will require 15 Conquest Energy to start and will regenerate over time at 1 every 12 minutes. Last updated: 2 hours ago Rank 1 Rank 1-10 Rank 1-100 Rank 1 Leaders Leaders Squads All Characters Top 10 Leaders at Rank 1 Highcharts.com Jedi Master Kenobi: 1790 Lord Vader: 929 Jabba the Hutt: 99 Supreme Leader Kylo Ren: 54 Jedi Master Luke Skywalker: 40 Doctor Aphra: 20 Rey: 11 Allies take 30% reduced damage as long as the marked ally is alive. Social Media Links Join my Discord server: https://discord.gg/KSpdAhN Patreon: https://www.patreon.com/cubsfanhan Twitter: https://twitter.com/cubsfan. Are you planning on giving us your answers to those questions. Normal mode will be available at level 85 and recommends 2m gp. Depending on your GP and characters, the sectors should be fairly balanced and a player should be able to get through it one way or another. Voluntary Vanguard is amazing, it easily carries weaker teams through feats. You can judge the effect of the data disk as if they are character abilities. Also PRAISE SIGSIG. Before you lock in a mode, you can look at both reward ladders and see what rewards they offer. Hi Holotable Heroes, Here is a list of the new Data Disks appearing in Conquest 13. Create an account to follow your favorite communities and start taking part in conversations. All items are only usable and obtainable within Conquest. At launch youre limited to a total capacity of 12. Can taste the difference between Coke and Pepsi. Make sure to hit that like button and subscribe for more awesome videos!Shoutout to GrandSlamA and the Chairborne Rangers guild for the data disk modding tha. Ability Exhaust Amplify Agony Booming Voice Caustic Emissions Critical Over Deadly Catalyst Defensive Formation I Energy is consumed whether or not you successfully complete the node. Data Disk Stockpile and Wandering Scavenger are special nodes that allow players to acquire items they can use to give bonuses to their own teams to help them progress further in the map. https://t.co/S60JosMjpQ, SportsXs augmented reality brings gaming-style overlays to the real world Whenever a Rebel ally scores a critical hit during their turn, they have a 100% chance to attack again. Re-mod your team and adjust your Data Disks if you have to. Droid allies have +30% Offense. Normal has no minimum required Galactic Power, but 2,000,000+ is recommended. Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. Players allies have their cooldowns reduced by 3 at the start of their turns. Data disks will likely be very important to your progression through Conquest and may allow players to use squads they dont normally use. The Boss will dispel all debuffs on themselves at the start of their turn and gains 10% Turn Meter whenever they take damage. [Hotfix] New Player Event - The Mandalorian, GC Tuskens vs Jedi on Takodana - "Buckle Up" feat is not awarded when gaining at least 150 stacks of momentum, GC Tuskens vs Jedi on Takodana - "Tusken Ambush" modifier does not inflict "Ambushed!" on the weakest enemy when a non-Tusken unit is in the leader slot, First Order TIE Pilots unique ability "Keen Eye" text is inconsistent at Tier 8 and 9. Stoneskin Disk Set In addition to Conquest Keycards players will also be able to obtain Conquest Credits which is used to purchase items from Wandering Scavenger and the Conquest Store. The opposing geos will attack your GBA brute and kill him. Rebel allies gain 50% Health Steal and can't be countered. Share your best strategy for conquering different feats. All other Separatist allies gain half of these bonuses. I loooove the data disks that give bonus TM when you gain buffs, have them stacked with the one that gives me buffs at the start of the battle. At the very end of the Sector will be the Boss Mission which will have its own unique Boss Modifier and Feats. If you finished all the Sectors within your rosters capabilities, go back and take your best teams to go for the 3/3 Conquest Keycards. Now that Galactic Conquest seems to have found a good balance and revamped the data disk roster, it would be good to list the best data disks to use in SWGOH Galactic Conquest. Conquest map nodes are dynamically generated. Just because your team could regularly counter another team, it doesnt make it a slam dunk with these Modifiers in play. When a units Stamina depletes their stats will also decrease with it by about 9.3% every 10% stamina and when their stamina reaches zero they will no longer be able to be brought into battle. At the start of the encounter, all enemies are inflicted with Ability Block for 2 turns, which can't be resisted. over 1 year ago - CG_Doja_Fett_MINI - Direct link. This data disk is definitely worth using, if you stumble upon it. Lets look at the Turn Meter, Offensive Buffs, Defensive Buffs, and Stacking Offense data disks in Galactic Conquest. If you could make your own data disk, what would it do? Data disks draw from a group of options, so while you may have a chance at getting the same data disk as another player, you may get completely different ones. These Keycards are what unlocks the major rewards at the conclusion of Galactic Conquest, so try to maximize these rewards while you can. Summoned Separatist allies have +25% Speed, Max Health, and Max Protection, and damage they deal is increased by 25%. Clicking the plus icon under the character image will take you to a new screen where you can select stims to use for that character. Copyright 2023, All Rights Reserved | NorthernArena, Best data disks to use in SWGOH Galactic Conquest. Only one difficulty can be done per event and players are allowed to review the difference in requirements, enemy Gear Level per sector, and rewards before commiting to do the difficulty. In the event, you will lock in a difficulty and play multiple sectors while choosing a path of nodes that is comprised of enemies, data disks , and consumables .

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swgoh conquest data disks ranked